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Roll'n Bump DUEL 

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The strategic showdown that cranks the tension up a notch.

 

After the huge success of Roll’n Bump, it’s time for Roll’n Bump Duel — a version designed specifically for head-to-head battles.

Roll the dice, claim the best cards, and place them cleverly in your 4×4 grid. Every decision matters: each completed row scores points… but only if you skillfully diversify the three available card colors.

 

But beware — nothing is ever guaranteed. Bonus cards can turn the tables at any moment. Play them at the perfect time to trigger a game-changing special action, or save them to score surprise points at the end of the game. Bluffing, timing, and bold choices will often be the difference between victory… and defeat.

 

Strategy, luck, and rivalry collide in this tense duel where every roll can change everything. Are you ready to take on the challenge of Roll’n Bump Duel and claim final victory?

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ROLL THE DICE – CLAIM CARDS – BUILD YOUR GRID – SCORE BIG

  • New design

  • New tactical depth

  • Fast-paced matches

  • Dynamic card combos for explosive scoring

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CREDITS:

  • Author: Louis-Nicolas Dozois

  • Graphic designer: Mathilde Legault

  • Publisher: Marc Beaudoin

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COMPONENTS:

  • 1 deck of 49 cards (4 sets of 12 cards bearing different patterns, 1 Joker card)

  • 5 dice

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Age: 8 years old 

Duration: 30-40 minutes  

Number of players: 2

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About the author Louis-Nicolas Dozois:

I’ve always been drawn to games for how they bring people together, which is why, after obtaining a diploma in traditional animation, I started a career in game development. I’ve now been working in the video games industry for nearly 20 years, contributing to a number of projects on a variety of platforms, including mobile phones, web browsers, consoles and PCs. Games have, thus, always been a big part of my life both as a hobby and a form of expression.

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What I love about board games in particular, however, is how they invite players to gather around a shared activity. I created Roll’n Bump to bring families together around the dinner table during rainy afternoons at the cabin or as a warm up before an epic night of heavy gaming. I wanted to design a game which would entice new players into the hobby, and that’s how Roll’n Bump was born.

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About the graphic designer Mathilde Legault:

Mathilde Legault is a graphic designer specializing in print design. She is interested in how design structures ideas and gives meaning to messages.
After seven years of design studies, she has been working in graphic design and art direction since 2020. She has developed an approach where conceptual thinking and attention to detail are central.
Through illustration, visual identity, and packaging design, her work stands out for its focus on clarity, balance, and visual consistency. Mathilde particularly values collaboration with teams and clients to create meaningful projects, carried out with intention and precision.

Es-tu game? bloggers

« With Roll’n Bump Duel, we take things to the next level. More strategic, more devious… and devilishly brilliant! The tension is constant. Epic duels in a tiny box that everyone should have in their game collection! »

Meeple Corner, bloggers 

«  As fans of two-player games and having enjoyed Roll’n Bump, we were excited to try Roll’n Bump Duel! It’s a wonderful surprise. The game keeps the core elements of the classic version (including the ability to bump your opponent) while adding more depth and strategy. Plus, its small format makes it easy to take anywhere with us. We highly recommend it! »

C't'à ton tour, boardgame photographer 

« What a pleasure to find this family game from over 10 years ago! In its brand new retro design, Roll'n Bump will undoubtedly liven up your evenings, with friends or family. Its simplicity and quick games will make it an ideal choice for any occasion. »

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